I agree that the piracy of their products was common, but it was common because again, their product wasnt worth to be bought.ĪA2 was a sale success iirc because it was a amazing game, not just a empty sandbox. They preferred to keep their circlejerk until their downfall. Seriously, what was so hard about developing a cool world with a silly story in a decent engine? What was so hard about repeating the formula of successes like AA2 instead of recreating Honey Select over and over again? What was so hard about copying the games that are already successful and putting their budget into action? In other words, every new game is nothing more than a new studio for the screenshot fanatics. No wonder the communities of the new games just keep taking screenshots in the studio. The last REAL game from Illusion was Artificial Academy 2, everything after that was just trash, more of the same: empty sandboxes with absolutely nothing to do, just generic as any porn video. Lets be honest, the major reason is because their products was shit.
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